Teacher in Charge: Gareth Osmond.
PrerequisitesOpen Entry
Y10 Product Technology focuses on innovation, design, and developing the workshop skills needed at year 11. Students develop either their own customised "gaming chair’ or ‘scooter’. Computer-Aided Design (CAD) and CNC technologies are also included. It is people in this slice of the industry that will in future years, develop so many exciting new products to take up opportunities and help address the significant social and environmental issues we are facing.
In year 10 students design and develop their own scooter or gaming chair.
Both of these projects allow them to develop their understanding of the product development process, improve their workshop skills, and have some fun !!
A look at more of our innovative student products.
https://docs.google.com/presentation/d/1vLvDtTxw8GYytGe45bEC56W1sL64wU_jFC5eylRKBRE/edit#slide=id.p1
Where does this course lead to?
https://www.aut.ac.nz/courses/bachelor-of-design/industrial-design-major
https://www.idp.com/newzealand/search/product-design
https://www.canterbury.ac.nz/study/subjects/industrial-product-design
https://www.waikato.ac.nz/study/subjects/industrial-design
Term 1
Establishing the design brief.
Generating and modelling design ideas.
Learning workshop skills
Generating CAD drawing of chosen idea.
Start making the Scooter/Gaming Chair
Term 2
Finish making the Scooter/Gaming Chair.
Evaluate its success.
Engineering, Design, All Technology areas, Product Development, Product Design,
Architect, Building & Construction, Industrial Management, Technician, Apprenticeships, Media design, Ergonomics.