Tauranga Boys’ College Tauranga Boys’ College

Product Technology 2

PTC2
Course Description

Teacher in Charge: Gareth Osmond.

Prerequisites

If you did not take a pathway course in Year 11 or did not gain an "achieved grade" or better, you will need to contact Mr Osmond ([email protected]) to discuss entry into this course. If you are successful, your tutor will then enter you in the course.



Product Technology Level 2 involves:

The building of a rocket stove "heat source".  Students will cut, weld and assemble a basic rocket stove that will serve as a heat source for their project.

Students will then research and design the use for their project in conjunction with their stakeholder, and produce a conceptual plan.

The conceptual design will then be used to build the prototype, which will be trialled and evaluated.

Students will gain engineering and building skills, such as welding, turning, milling, and wood workiing along with fundamental skills associated with good design and product development.

This course will appeal to students who enjoy taking ownership in what they are building, working with stakeholders to get the best posible solution to a problem.  It will prepare them well for both Tertiary Education as well as Industry.


Here is an example of a product that our year 12 boys have designed, built and trialled this year.














Course Overview

Term 1
Identifying a product idea.
Researching possible product.
Communications with client and stakeholders.
Exploring possible solutions
Modelling selected product idea.

Term 2
Developing product further.
Proving likely fitness for purpose.
Writing final design brief.
CAD drawing product in detail.
Starting product manufacture

Term 3
Product manufacture
Product testing.

Term 4
Product testing.
Product evaluation.

Learning Areas:

Technology


Pathway

Product Technology 3

All Engineering Areas, Design, All Technology areas, Product Development, Product Design, Architect, Building & Construction, Industrial Management, Technician, Apprenticeships, Media design, Ergonomics.



			
					
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