This course requires 2 options.
Product Technology 2
Course Description
Teacher in Charge: Gareth Osmond.
Product Technology involves:
Inventing/developing exciting new prototypes to address real needs that exist within our community. Innovation is a key component going forward in most aspects of life and is the foundation of this course.
•Students will identify an opportunity to develop their own individual product.
•They then follow a design process to develop a prototype of it.
•Students will manufacture this in the school’s workshops using a range of technologies such as MIG/TIG welding.
•This course involves both academic and practical components.
•Pathway to tertiary/university courses in Engineering, Design, Technology and Product Development
Click the links below to see examples of the Product Technology related courses offered at NZ and Australian universities.
https://www.aut.ac.nz/courses/bachelor-of-design/industrial-design-major
https://www.idp.com/newzealand/search/product-design
https://www.canterbury.ac.nz/study/subjects/industrial-product-design
https://www.waikato.ac.nz/study/subjects/industrial-design
Click the link below to see example products that capture the essence of Product Technology as it operates in the industry.
https://removeandreplace.com/2013/09/24/53-simply-cool-products/
Here are samples of products that our year 12 boys have developed in recent years.
Torin Bryant made a fabulous job of developing an off-road trailer for farm motorcycles. The key aspect to consider in this was the uneven nature of the terrain the trailer would be operating in. Through extensive modeling, Torin proved that a 2-way pivot system, attached through the rear axle and a single rear-mounted spring/shock absorber would be the best suspension and steering combination. It was a lot of fun to test as well !!!
Jack Bonnie developed a storage system for the back of utility vehicles. During his development process, Jack undertook several stages of functional modeling to determine the best size and shape to be fit for purpose. other considerations here were security, fitting seamlessly into the space, and ease of access from the outside of the ute tray.
Click the link below to see many other student products developed in this subject.
Course Overview
Term 1
Identifying a product idea.
Researching possible product.
Communications with client and stakeholders.
Exploring possible solutions
Modelling selected product idea.
Term 2
Developing product further.
Proving likely fitness for purpose.
Writing final design brief.
CAD drawing product in detail.
Starting product manufacture
Term 3
Product manufacture
Product testing.
Term 4
Product testing.
Product evaluation.
Prerequisites
If you did not take a pathway course in Year 11 or did not gain an "achieved grade" or better, you will need to contact Mr Osmond ([email protected]) to discuss entry into this course. If you are successful, your tutor will then enter you in the course.
Pathway
All Engineering Areas, Design, All Technology areas, Product Development, Product Design, Architect, Building & Construction, Industrial Management, Technician, Apprenticeships, Media design, Ergonomics.
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
This course is eligible for subject endorsement.
Course endorsement provides recognition for a student who has performed exceptionally well in an individual course.
Students will gain an endorsement for a course if, in a single school year, they achieve:
* 14 or more credits at Merit or Excellence, and
* at least 3 of these credits from externally assessed standards and 3 credits from internally assessed standards.
This course is approved for University Entrance.
For a full list of UE approved subjects, go here:
https://www.nzqa.govt.nz/qualifications-standards/awards/university-entrance/approved-subjects
External
NZQA Info
Construction and Mechanical Technologies 2.20 - Implement advanced procedures using resistant materials to make a specified product with special features
Assessments:
Term: 3, Week: 10
NZQA Info
Generic Technology 2.3 - Develop a conceptual design for an outcome
Assessments:
Term: 2, Week: 5
NZQA Info
Generic Technology 2.4 - Undertake effective development to make and trial a prototype
Assessments:
Term: 3, Week: 10
Pathway Tags
Product designer, Engineer, Aeronautical Engineer, Civil Engineering Technician/Draughtsperson, Mechanical Engineer, Mechanical Engineering Technician, Aircraft Maintenance Engineer, Secondary School Teacher, Tertiary Lecturer, Biomedical Technician (Mechanical and Electronic), Graphic Designer, Game Developer, Web Designer, Web Developer, Building and Construction Manager, Building Contractor, Building Inspector, Industrial Designer, Landscape Architect, Agricultural Engineer, Farm Worker, Driller, Sign maker, Technical Writer, Geospatial Specialist, Architect, Architectural Technician, Industrial Designer, Interior Designer, Landscape Architect, Naval Architect, Boat Designer, Surveyor, Designer, Cafe Worker, Cafe/Restaurant Manager Environmental Health Officer, Baker, Meat Inspector, Tertiary Lecturer, Food Technologist, Butcher, Automotive Electrician, Automotive Mechanic, Panelbeater, Vehicle Body Builder/Trimmer, Vehicle Painter, Electronics Trades Worker, Engineering Machinist, Fabrication Engineer, Gunsmith, Industrial Spray Painter, Lift Technician, Locksmith, Marine Engineer, Refrigeration/Air-conditioning Technician, Toolmaker, Welder, Construction and Infrastructure, Building Insulator, Cabinet Maker, Carpenter, Electrician, Fencer, Floor and Wall Tiler, Floor Covering Installer, Glazier, Joiner, Painter and Decorator, Plasterer, Plumber, gasfitter and drainlayer, Quantity Surveyor, Roofer, Stonemason, Energy and Chemical Plant Operator, Boat Builder, Brewer, Clothing Marker/Cutter, Furniture Finisher, Glass Processor, Metal Worker, Plastics Technician, Plastics Worker, Product Assembler, Pulp and Paper Mill Operator, Sewing Machinist, Textile Process Operator, Upholsterer, Watchmaker and Repairer, Wood Machinist, Wood Processing Worker, Air Force Airman/Airwoman, Air Force Officer, Army Officer, Army Soldier, Navy Officer, Navy Sailor, Visual Merchandiser, Light Technician, Exhibition Technician, Artist, Forklift Operator, Heavy Truck Driver, Train Driver, Bicycle Mechanic, Line Mechanic, Picture Framer, Copywriter, Marketing Specialist, Visual Merchandiser, Art Director (Film/Television/Stage), Light Technician, Exhibition Technician, Animator/Illustrator, Artist, Clothing Designer, Clothing Pattern Maker, Graphic Pre-Press Worker, Metal Worker,